Wren wakes on a road of floating stones, in a place with no hurry in it. She is sure she was nobody much. Far ahead, a lantern glows, and someone is waiting beside it.
Every Stone is a calm puzzle game about the marks we leave without noticing. Push heavy stones into the water and they stay, part of the road for good. Stones tied with moss move together, or not at all. Stand on a plate to open a gate. And when the road needs two people, walk a short rehearsal and call your echo, who follows your steps.
At the end of each chapter, someone from Wren's life is waiting to tell her what she meant to them.
Coming to the App Store for iPhone and iPad. TestFlight needs the free TestFlight app and is for ages 13 and up.
What it is like
- 44 stops in six chapters, plus seven optional Quiet Hours for when you want something harder
- No timers, no scores, no failing; undo is free and hints come in three gentle steps
- Press and hold a stone to see which ways it can move
- A soft, hand-built world and a calm soundtrack, with separate music and sound levels
- No ads, no tracking, no accounts; progress follows you through iCloud
Every Stone is made by Jonathan Lazoff, True Heading Digital. Questions: everystonesupport@trueheadingdigital.com